This final report supports the completion of the Cooperative Research Centre for Low Carbon Living (CRC LCL) Research Project (RP) 3015: Increasing knowledge and motivating collaborative action on Low Carbon Living through team-based and game-based mobile learning (2014-2018).
The project aimed to address a challenge which is central to the CRC LCL's stated purpose, of overcoming barriers to the adoption of low-carbon construction processes, products and services. Regardless of technological advances or policy changes toward energy efficient and low carbon building design, the quality of construction practices needs to improve to harness the significant opportunities available in the market. The central question for this project was: How might we facilitate a sense of responsibility toward embedding sustainable practice into the culture of the tradespeople and builders?
Input from project industry partners, as well as semi-structured interviews and surveys with trades instructors, builders and students supported the contention that leveraging situated peer to peer and authentic learning on the building site (contextualising rather than abstract instruction), combined with social learning strategies might be well suited to addressing these issues during teaching of trades apprentices, builders and design professionals.
This project therefore focussed on how this could be facilitated by mobile learning (M-Learning) using smart-phone technology to align the learning needs of apprentices, the instructional needs of trainers, and builders needs for work-site efficiency, business benefits through continuous improvement, compliance, quality assurance tracking, and documentation. It recognises that “…learning and acting are interestingly indistinct, learning being a continuous, life-long process resulting from acting in situations” (Brown, Collins and Duguid 1989).